Since the early days of Xbox when the Achievement system was introduced and when Sony brought in the Trophy System, has the way we game been changed?
Personally, I’m not one who goes out to get achievement’s, I don’t make it my goal to 100% every game, I’ll check the achievements list to see what’s there, but i won’t go out of my way to get them. If I get them, I’ll get them, simple.
The main reason for this is because if I think that an achievement is too hard to get, I won’t bother, I prefer to play at a level I’m comfortable with and enjoy the game I’m playing. This is why I get annoyed with games which give you achievements to finish the game on the hardest level.
To me I find that very lazy and a cheap way to make up the achievements. It’s a way as well to isolate gamers, and make those who maybe don’t want to play at a higher level, why should this be forced on gamers?
I know at the end of the day we don’t have to, but there are gamers out there who want to get achievements and have to go through this type of thing when they may not be comfortable doing so, as its out of there comfort range?
I’m at the age where all I want to do is play the games, enjoy them and write about them. I don’t want to be getting frustrated over not being able to get an achievement or doing something that I know I wouldn’t be able to do no matter how many goes I had at it. This to me isn’t fun, I don’t want to get frustrated over a game, I should be able to play it cool, and enjoy the ride and not wanting to throw my controller around.
Which is why when people play a game, get the achievements and don’t play it again, it makes me think whether those people are actually having fun playing the game. Surely they can’t be enjoying the game that much if they play it, get the achievements and uninstall or trade it in?
That’s why when I’m told I’ve played 168 games on my xbox one and my achievement’s score is really low for the amount of games I’ve played, it doesn’t bother me. I play the game for fun and get the achievements I know are possible for me to get. To be fair as well, out of those 168 games I’ve probably reviews 100+ of them and done a quick run through to be able to review it, so I wouldn’t get all the achievements, especially if the game didn’t entice me in to go back and have another go.
This is a topic that has been on my mind for a while, and it would be good to gauge where our audience lies and what their thoughts are?
Are you one of those who will challenge yourself and go for as many achievements as possible, or are you more of a casual gamer, you’ll play games and if you get the achievements you get them. Alternatively, are you in between, you will go for the ones you can get, but won’t push yourself for those harder ones?
In all honesty, I am probably in between, I won’t push myself to get an achievement but I will go for the ones I know are possible, unless it means playing through hours of story again. Then I’ll probably leave it for a while and go back to it, as I hate playing the same stories over and over again. It’s too repetitive and I don’t feel like I’m having fun.
It would be awesome to get people’s views on this, so please leave a comment below and let us know what you think. Are you an Achievement hunter, or more relaxed with your gaming?